code Main.dart

import 'package:appdemo1/page2.dart';
import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      debugShowCheckedModeBanner: false,
      title: 'Sompoch',
      theme: ThemeData(

        primarySwatch: Colors.red,

        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      initialRoute: '',
      routes: {
        '/page2':(context)=>Page2(),
      },
      home: MyHomePage(title: 'Sompoch Kulthararom'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);



  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {

      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {

    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text('test'),
      ),
      body: Center(
         child: Column(
           children: [
           //  Image.network('https://icons.iconarchive.com/icons/icons-land/vista-people/256/Office-Customer-Male-Light-icon.png'),
             Image.asset('images/car.jpg'),
             Text('sompoch'),
             Text('Kulthararom'),
             RaisedButton(
                 onPressed: () {
                   print('clicked');
                   Navigator.pushNamed(context, '/page2');
                 },
               child: Text('Go To Page 2'),
             )

           ],
         ),

      ),

    );
  }
}

Code Page 2

import 'package:flutter/material.dart';
class Page2 extends StatefulWidget {
  @override
  _Page2State createState() => _Page2State();
}

class _Page2State extends State<Page2> {
  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text('test'),
      ),
      body: Center(
        child: Column(
          children: [
            //  Image.network('https://icons.iconarchive.com/icons/icons-land/vista-people/256/Office-Customer-Male-Light-icon.png'),

            Text('Page 2'),
            RaisedButton(
              onPressed: () {
                print('clicked');
              },
              child: Text('Go To Page 2'),
            )

          ],
        ),

      ),

    );
  }
}

Code pubsepc.yaml

name: appdemo1
description: A new Flutter application.

# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.7.0 <3.0.0"

dependencies:
  flutter:
    sdk: flutter


  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.0

dev_dependencies:
  flutter_test:
    sdk: flutter

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
    - images/
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware.

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

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